What did George RR Martin do for Elden Ring anyway?

Elden Ring is, so far, absolutely brilliant. I’m bumming around the Lands Between with a jolly tarnished on a horse, rather aimlessly going down whatever blind alleys I fancy, and having a whale of a time doing it. One of the things that has surprised me, however, and has done ever since the game was revealed properly, is that this world feels so thematically of-a-piece with the Souls games.

It’s almost a distant memory now, but for the longest time all we had of Elden Ring was a CG trailer and the promise of this collaboration between the Miyazaki-led FromSoftware and Game of Thrones creator and writer George R. R. Martin. At the time, the HBO show was reaching its somewhat divisive climax, but was arguably the biggest entertainment property around. Meanwhile, the Souls series had over multiple games built a reputation for quality, artistry, and sophisticated world-building. This was a match made in heaven.

Point being: It wasn’t always clear that this was going to be such a Souls game, which it most definitely is. Miyazaki to be fair did say it would be somewhat similar, calling it in 2019 “a more natural evolution of Dark Souls”, but no-one at the time expected it to hew so closely in mechanics and spirit. This is not a bad thing by any means, because these games are among my favourite ever made. But as I’m exploring the Lands Between and coming upon Souls reference after Souls reference, in a world that clearly bears some narrative relation to what’s gone on before, it does make me wonder: Where exactly is George RR Martin’s hand here?

(Image credit: Fromsoft)

Miyazaki says that the pair had “many free and creative conversations… which Mr Martin later used as a base to write the overarching mythos for the game world itself.” So by this he’s responsible for the world’s founding lore. “This mythos proved to be full of interesting characters and drama along with a plethora of mystical and mysterious elements as well,” added Miyazaki. “It was a wonderful source of stimulus for me and the development staff. Elden Ring’s world was constructed using this mythos and stimulus as a base.”

Be the first to comment

Leave a Reply

Your email address will not be published.


*