Minecraft shouldn’t ever feel clingy, Mojang says

Right before the most recent Minecraft 1.19 (opens in new tab) update launched, I asked Mojang what the future of Minecraft looks like. Game director Agnes Larsson and developer Nir “Ulraf” Vaknin weren’t willing to be feature-specific about the next major update—no surprise, they’re likely saving that for the next Minecraft Live showcase. Instead, we talked about how they’re still learning from other crafting competitors and how they want to “keep the magic of Minecraft” for another 10 years and more.

When Minecraft’s alpha launched in 2010, it put survival and crafting on the map. A thousand other crafting games later—many also made from voxels—Minecraft remains the gold standard for sandbox creativity. It would be easy enough for Mojang to get complacent after wearing the crown for so long, I imagine, becoming insular and sourcing ideas only from its own developers and players. 

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