Disco Elysium’s choices capture the full spectrum of life’s disasters

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Lots of games want you to believe they deal in shades of grey. Mass Effect’s Paragon and Renegade system lets you shuffle your feet between intergalactic Good Cop and Bad Cop, your appearance in the Fable series visibly alters as you go from delightful to dastardly, and BioShock lets you murder-harvest weird little kids… or not.

But Disco Elysium, the hit PC RPG now available on PlayStation 4 and PS5 and soon coming to the Nintendo Switch, doesn’t just deal in shades of grey. It deals in hangover-purples, blood reds and nauseous greens. It’s unlike any other narrative driven game I’ve ever played, and the first where I truly have no idea what will happen next.

(Image credit: Zaum)

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