A phagia: Requiem PS5 will support 300,000 rats on screen

Asobo Studio describes A Plague Tale: Requiem PS5 features and how it plans to use its current-gen console to take things up a notch in the sequel. Developers have often said that the technology failed to remove a large number of downloadable characters from the same screen as the present / present invention. In the case of a plague, two children are the NPCs, and are usually infamous rats for the games. So, if you watch it, don’t forget to observe that the game will support 300,000 rats on screen on the PS5.

A Plague Tale: Requiem PS5 will take advantage of the consoles power.

Asobo Studio said loading times in A Plague Tale: Requiem will drastically reduce, so it made possible to implement new maps and levels. Memory increases, and the number of screen rats reaches 50 % in original, and 40 % higher. The studio explained that it is a good number to convey the vision of the apocalypse that keeps tormenting our heroes. We also changed their movement so that they look like giant waves, like a tsunami crashing on you.

The processor in the PS5 helps reduce the vibration. For those familiar with The Plague Tale, light plays an important role in the game, while the protagonist on the limb also uses the mechanic with her advantage. Asobo Studio is going to use dual modes in a single game. Human resources will let humans get a sense of real-life life. This includes the 3D audio, and players will have a great experience.

The thought of 300,000 rats hissing and squeaking via 3D audio is something!

A Plague Tale: Requiem is to be released on October 18th.

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