Blizzard is trying to make Diablo 4 characters look cool while keeping them ‘grounded in reality”https://www.pcgamer.com/” PC Gamer

A new Diablo 4 quarterly update takes a deep dive into the graphical side of the game, with art director John Mueller, lead character artist Arnaud Kotelnikoff, and associate art director Nick Chilano sharing insights into their stylistic goals and the ways they went about achieving them.

Diablo 4’s visual style will almost certainly come under intense scrutiny as the game continues to develop: One of the most persistent criticisms of Diablo 3 is that it was too bright and cartoon-like. The announcement of Diablo 4 pretty clearly promised a return to the “darkness” of the first two games in the series (although whether Diablo 2 was actually as grim and dark as we remember it is a matter of some debate), and the images shared in this update certainly seem more muted than the visuals of the previous game. But it’s also definitely not lacking in color and flair.

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