Death Stranding’s made $27 million on PC so far

Digital Bros, the parent company of various publishers including the PC-focused 505 Games, has announced its financial results for the second half of 2020. They show that Kojima Productions’ Death Stranding managed to generate just over €23 million in revenue ($27 million) on PC in its five months on sale until 31 December. 

When 505 signed up the game for PC distribution the publisher hoped for “lifetime revenues in excess of Euro 50 million from the personal computer version of the videogame.” Given it’s yet to receive any serious discounting, you could say Sam Porter Bridges is on his way.

The financials also show that Ghostrunner did well, racking up just under €7 million in revenue, and a continuing strong performance from Remedy’s Control (which has been on sale since late 2019, but during this period generated another €17 million in revenue, for a lifetime total of around €84 million). The publisher’s slate also includes even longer-tail titles earning significantly over this period, like Terraria (€4.38 million) and Payday 2 (€2.3 million).

(Image credit: Digital Bros.)

Perhaps the most interesting aspect of the financials, however, is a digression on the studio Starbreeze. It mentions that Digital Bros sold back the rights for Payday 2 to Starbreeze in May 2016, for a cool $30 million cash plus a maximum of $40 million in future earnings from Payday 3. There’s no more news on Payday’s future, but then it goes on to discuss The Walking Dead game developed by the same studio. 

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