Having said that, it’s not a deal-breaker, and you can forgive this oversight for the game’s visual improvements. While not as pronounced as other cross-gen enhancements, DIRT 5 certainly looks best on PS5, and after balancing out the HDR settings, its colourful presentation looks great on a 4K display. There are still some odd graphical issues here and there, with occasional light sources flickering on and off, but it’s fairly minor, and sure to be patched out. The game runs buttery smooth, too — we haven’t noticed any screen-tearing, so that seems to be resolved.
One issue we had with the PS4 game was constant load screens between events and even some of the menus. As expected, on PS5 these loads are either eliminated or greatly reduced, which is ideal for a bright and breezy game like this. While we’re on the technical side of things, there’s actually a decent use of PS5’s 3D audio tech in play here. Wearing headphones, the game uses positional audio to make music play from in-game speakers located around the sides of each track. It’s a simple example, but implemented well; you’ll hear a song grow louder on your left as you approach, and then fade back down behind you as you race forward. It’s quite effective.
At the end of the day, though, this is mainly a success because of the inherently fun gameplay. It’s always nice to have an arcade racer to kick off a new generation of hardware, and DIRT 5 certainly fits that bill. It has a simple structure and a pseudo-narrative you can largely ignore, but it’s just darn fun to play. That’s the bottom line.
Be the first to comment