GTA trilogy remasters get enormous patch with a focus on texture fixes

Grand Theft Auto: The Trilogy was a big mess at launch, but sold like hot cakes anyway. Those who planned to wait for the post-launch patching spree to conclude before actually playing the jankily remastered games might want to take another look: Rockstar has just issued a massive new patch to all three games, fixing a wide range of bugs while also addressing general performance issues.

Fixes that apply to all games include “stability improvements” and collision fixes, as well as updates to texture art and “signage”, which presumably means those cases where sign improvement attempts led to typos, like “gearboxes” becoming “bearboxes”. 

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