Dutch developer Guerrilla Games’ delectable Decima Engine is being leveraged by “several studios”, according to PS Studios bigwig Hermen Hulst. The Amsterdam-based outfit famously handed Hideo Kojima the source code to its tech, which was later used to create Death Stranding – and according to leaked documents, the sequel will be built using the same toolset.
Of course, that project’s still unannounced, so Hulst didn’t comment on that, but he did allude to the following in an interview with Japanese gaming institute, Famitsu: “There is the sharing of technology,” he said of the advantages of the PS Studios division. “For example, there are several studios using Guerrilla Games’ Decima Engine. We also place importance on improving our technology, and we share that idea among the studios.”
We suspect Firesprite’s upcoming PSVR2 exclusive Horizon Call of the Mountain is leveraging the Decima Engine, but with so much of Sony’s upcoming portfolio underwraps, it’s difficult to discuss what else could be using the tech – outside of the aforementioned Death Stranding sequel, of course. Still, Horizon Forbidden West was a real jaw-dropper on the PS5, so we’re in favour of more devs taking advantage of those features.
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