The Minecraft Dungeons update 1.13 patch notes have been announced by Mojang, confirming a host of bug fixes for PS4, PC, Nintendo Switch and Xbox One versions of the popular title. Read up on the latest Minecraft Dungeons patch notes below.
Related Content – Sony PS5 Complete Guide – A Total Resource On PlayStation 5
Fixes:
Performance/Stability
- Fixed the host’s connection being lost after a 20-30 minute session when playing on Xbox (MCD-5305)
- Fixed several crashes across all platforms that could occur during gameplay
- Fixed several crashes when transitioning from a mission to the Camp when other players are still loading into the mission
- Fixed a crash that could occur on Nintendo Switch when loading into an Ancient Hunt
Gameplay
- Fixed the unlock location for Arch Haven not always appearing on Pumpkin Pastures (MCD-1952)
- Fixed gear dropping in inaccessible locations during Ancient Hunts (MCD-5331)
- Equipping armor with the Life Boost enchantment during the “Last Chance” screen no longer boosts health more than it should (MCD-4884)
- Fixed multiple Ancient Mobs spawning during Ancient Hunts (MCD-5462)
- Fixed several invisible collisions that were present in various missions
- Fixed some mobs not dropping souls, even when the player has Soul Gathering
- Fixed mission progress being blocked due to mismatched tiles on Warped Forest, Redstone Mines, and Creeper Woods
- Fixed environmental fire not dealing damage to players
- Fixed players getting stuck inside the sub-dungeon’s entrance on Crimson Forest (MCD-5280)
- Gold is always granted as a reward after completing Ancient Hunts, even if inventory is full (MCD-5389)
- Mobs killed by pets or mobs under the influence of the Love Medallion artifact now count towards merchant unlock progress
- Hoglins no longer appear in Daily Trials when 100% of melee mobs are replaced with another mob
- Both the host and the clients now see the bridge open properly in Gold Rooms
- Fixed sound looping for the Broken Sawblade
- The intended ambient music and sound effects now play when entering Gold Rooms
- Magma Cubes can now be stunned
- Fixed placeholder textures being displayed on trees after graphics settings are changed
User Interface
- Fixed the menu becoming unresponsive after the ‘Session is full’ prompt was dismissed
- Fixed several issues with text-to-speech in menus
- Fixed text overlapping buttons on Ancient Hunt menus for several languages
- Fixed missing text about the Night and spawning mobs when a player is downed during online multiplayer
- Fixed incorrect button colors for the prompt that appears when cancelling an Ancient Hunt
- Corrected the description of the Cool Down enchantment
- The proper name of Artifact Synergy now appears on the HUD
- Fixed the Korean translation of “Salvage” (MCD-4634)
- Fixed the Piglin merchant description to clarify that the restock price resets after completing an Ancient Hunt
- On the mission select screen, Creeper Woods no longer shows an undiscovered secret after Creepy Crypt is unlocked (MCD-5279)
- Non-host players now see the Wither damage properly on the HUD
- Llamamob is now properly named Llama
- Clarified the text on the Ancient Hunt screen to state that each spent Enchantment Point will reduce your Hero Level by one
- Fixed missing power level graphic after purchasing an item from a merchant
Be the first to comment