Minecraft Legends ‘brings down the tempo’ of typical strategy games, Mojang says

When it decided to turn Minecraft into a strategy game, Mojang had a couple specific goals, as creative director Magnus Nedfors explained during an interview in the Xbox booth at Gamescom this week. Minecraft Legends had to retain a somewhat indescribable “Minecraft feel,” and also work well with a controller for console players. Mojang and development partner Blackbird Interactive managed both, Nedfors explained, by turning it into an action strategy game—a genre combo that really doesn’t have a ton of successful examples to pull from.

“Another aspect of Minecraft is that we always have a hero character,” Nedfors said. Mojang and Blackbird wound up with a game that was one part hero-centric and also about controlling armies. It became an action strategy game where you traverse the battlefield on horseback, commanding armies from on the ground, not a typical RTS that’s played from far above the battlefields. “That’s not common in strategy games,” he points out. 

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