No Man’s Sky Dev Discusses Future Plans for Switch Version

Hello Games has been discussing some possible plans going forward for No Man’s Sky, especially now the Switch version is coming today. As one of the most immersive open-world games available, despite the controversial backlash that befell the studio when it released back in 2016, it’s gained a huge following over the years. As such, the developer has been keeping its IP topped up with plenty of expansions and updates, and it doesn’t seem as if the team is anywhere near done with the game.

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With No Man’s Sky 4.0 coming alongside the Switch port, Hello Games evidently has a vested interest in attracting as many players as possible. By streamlining the tutorial section, attempting to make things feel less “grindy,” and making the game available on Nintendo’s hybrid console, it’s hoped that those who were either put off by the launch fiasco six years ago or feel overwhelmed by the sheer number of updates the game has had since will give it another go. There’s also been talk about what the future may hold for the space sim.

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In an interview with Nintendo Life, Hello Games co-founder Sean Murray has been answering questions about what happens with No Man’s Sky going forward from the Switch release. The developer says that the team has “a bunch of plans,” but does not appear to go into any more detail, adding that they want to see how well the game does on the Nintendo system. There was some discussion on possibly porting the title to mobile devices, but again, there’s been no definitive answer, but Murray insists there are ideas being bandied around.

One other thing that got brought up was the fact that the Switch version of No Man’s Sky doesn’t have multiplayer, at least upon launch. When asked, Murray said he would be more keen on seeing what players wanted, adding that the team is trying to not promise too much. The good news, however, is that the studio does not appear interested in implementing microtransactions. The developer went on to say that the current business model the studio has is working for the game, in which players pay for the actual title, and the team continue to offer updates.

Despite it being one of the most disastrous launched in gaming history, Hello Games has certainly turned things around. It’s still not quite clear what Murray has in store for the future, but with him saying he’ll be reading comments and feedback, no doubt many will be expressing their desire for things like multiplayer on the Switch, or some other changes that the team may or may not implement.

No Man’s Sky is available for PC, PS4, PS5, Switch, Xbox One, and Xbox Series X/S.

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Source: Nintendo Life

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