On PS5, Demon Slayer will require a post-launch update to play at 60 frames per second

A somewhat disappointing detail on the upcoming Demon Slayer: Kimetsu no Yaiba – The Hinomaki Chronicles: the PlayStation 5 version of the game won’t support 60 frames-per-second gameplay by default. The option to enable 60fps will be added post-launch via an update — and there’s no word on when this update will actually be released. What’s more, even with the performance mode enabled, cutscenes will still be capped at 30fps.

the PlayStation 5 model of the sport will not help 60 frames-per-second gameplay by default. The choice to allow 60fps might be added post-launch by way of an replace — and there is no phrase on when this replace will really be launched. What’s extra, even with the efficiency mode enabled, cutscenes will nonetheless be capped at 30fps.

Again, it’s a disappointing realisation. Action or fighting games like Demon Slayer benefit massively from running at 60 frames-per-second, and having that missing on release is a real kicker. Hopefully the promised performance mode arrives sooner rather than later.

Once more, it is a disappointing realisation. Motion or combating video games like Demon Slayer profit massively from working at 60 frames-per-second, and having that lacking on launch is an actual kicker. Hopefully the promised efficiency mode arrives sooner relatively than later.

 

 

News Summary:

  • On PS5, Demon Slayer will require a post-launch update to play at 60 frames per second
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