Overwatch 2 review-in-progress | PC Gamer

Overwatch 2 is a sequel that, intentionally or not, is trying to bury its predecessor alive. The original Overwatch is still in there, bruised and broken, but the weight of Blizzard’s commercial and competitive expectations keeps piling up. It’s a sequel that attempts to renew its predecessor with layers of unnecessary complexity and refuses to reach inward to find and nourish the ambitious and joyful FPS beneath it all.

The original Overwatch changed the shape of the FPS genre in the years following its explosive release in 2016, before Fortnite and battle royales took over. Instead of synthesizing what made the original game enviable and revitalizing it, the sequel takes what was left and wraps it up in a monetization scheme that could finally kill it for good.

(Image credit: Tyler C. / Activision Blizzard)

Overwatch 2 is the conclusion to Overwatch’s six-year-long mutation into a free-to-play game. It now has daily and weekly challenges, a battle pass, and an aggressive release schedule for new heroes and cosmetics—all of it made to squeeze more time and money out of its players now that there isn’t an entry fee to play it. The $40 Watchpoint Pack available on Blizzard’s store grants you a bundle of skins, the first season’s premium battle pass and 2,000 of its new Overwatch Coins currency to buy premium battle passes (1,000 coins per season), cosmetics and heroes. Overwatch Coins can also be slowly earned by playing the game and completing weekly challenges. Blizzard has said it’s designed so that if you play enough to complete your weekly challenges routinely, you will earn enough of the currency to buy a premium battle pass every other season.

Be the first to comment

Leave a Reply

Your email address will not be published.


*