Russian government collides with reality, rejects plans to fund a ‘national game engine’

Russia’s ambitions for ‘digital sovereignty’ had a sudden encounter with the real world this week, as the country’s plans for a state-funded Russian “national game engine” (opens in new tab) went up in smoke just as soon as its parliament realised the project was going to cost a lot and earn little. It’s not dead yet, though, Vedomosti reports (opens in new tab) that an unnamed private investor has stepped in to keep the project going.

Minister for Digital Development Maksut Shadayev branded the saga of the Russian tech industry’s plans for a homegrown alternative to Unreal Engine and Unity a “painful story”. For good reason, too: Shadayev told the Duma—Russia’s parliament—that the proposal for a Russian engine was “poorly monetised,” and would cost far more than it would bring in. A bucket of cold water for a national ambition that once burnt very hot indeed.

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