Splinter Cell Remake Director Let Ubisoft leave after 11 years

Grivel, a successful developer of 11 years at Ubisoft, announced that he intends to leave the games. Grivel is a game director at Ubisoft, and has been responsible for Splinter Cell since November 2021.

In November 2007, Grivel joined Ubisoft to become a junior game designer. He worked on “improved projects” and “unknown projects”. He’s been a game designer for many titles including Crysis 2 and Ghost Recon Future Soldier before becoming a game designer for Far Cry Primal and Far Cry 6. His most recent project is the Splinter Cell remake that Ubisoft officially announced its work in October.

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It’s time for me to commit himself to a new adventure after 11 years in the Ubisoft office. He did not see what this new adventure was, but wrote: “He still wants to be on track.”

Grivel, the program director for ‘Splinter Cell Remake’, acted on the project in order to design the game. Some things are unknown about the remake, but a job in September revealed that Ubisoft was recruiting for that game a scriptwriter. “This is the chance to get involved in a treasured franchise, rebuilt by the Snowdrop engine of Ubisoft to give the next generation visuals and modernized stealth gameplay,” said the listing.

Splinter Cell became an Xbox Exclusive in 2002, and was the biggest launch for Ubisoft back in the day. With multiple titles and one release on the likes of PS2 and GameCube, the last release was Splinter Cell: Blacklist, a series which was launched in 2013 on PS3 and Xbox 360, as well as Wii U and PC. The game was built with an unreal engine 2.5. In addition to the first title, it was developed by the Ubisoft Toronto studio that Grivel has spent the best part of his career.

Grivel is leaving as Game Director, and after a year on the project, but he does know why he’s back from the programme. The remake of the Splinter Cell will end with a final look. Despite the fact that Ubisoft wants to keep the experience up for the remake, we’ll have to wait for more details about what the game will be like.

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