Star Wars Jedi: Survivor To Feature Ray-Tracing, Dev Is ‘Digging Into’ PS5’s ‘Interesting Haptics’

Star Wars Jedi: Survivor Game Director Stig Asmussen has revealed in an interview with StarWars.com that the upcoming sequel will benefit largely from the power of next-generation consoles, with ray-tracing and ultra-fast load times all confirmed for the game.

In addition, Asmussen revealed that developer Respawn Entertainment is looking at the haptic feedback afforded by the PS5 DualSense controller.

I think the biggest thing is ray tracing, or lighting. That’s allowing us to do real-time lighting, all the time, at a fidelity that’s well beyond anything that we’ve ever produced before. Since it’s real-time, we get to see the changes as we tweak the lights — immediately, essentially. That means that we have more time to polish, that means that we can iterate more, and we can get better results that feel more filmic.

Beyond that, we have these blazing fast drives on these consoles that are allowing us to load tons of content really quickly. I’ve always worked on streaming games — games that don’t have load screens. The fact that these consoles have such fast storage has made it even easier.

Those are probably the two biggest benefits. PlayStation 5 has some really interesting haptics on their controller that we’re digging into, and it’s just an easier process in general.

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Star Wars Jedi: Survivor is scheduled for release in 2023 on PS5, PC, and Xbox Series X/S.

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