The first edition of PC Games was published on September 22, 1992 almost 30 years ago. That’s exactly three years, seven months, and eleven days before Ier was released. That means that I’m one of the younger members of the editorial staff, with our valued community manager and volunteer Toni, which was the reason for this article, as well. True to the message: Wouldn’t it be funny to put one of our chicks in the front of this antique notebook?
Although I had been reading game magazines and buying, although I still can show my age by a number, 1992 has changed the number. What is the average PC player who played a game? In review of our first anniversary year, there are three evidences for Indiana Jones, The Fate of Atlantis, Dead in the Dark, Ultima Underworld, Dune 2 and Wolfenstein 3D. I really tell you something! Even the optimism we can have a say with the old hands doesn’t last long.
The bombers, the golfers, the curlers and the golfers.
When I look at PC Games 10/92 and feel like it, PC Games: Disc & Mag 10/92 are my only words. The computer model B17 is a bomber simulator, and the artwork of that woman with a hair curler accident likely comes from Laura Bow 2. Links 386 is not a drunk Bundeswehr commander who attempts to count the beat, he is a game of golf. I don’t have a professional background in print distribution, but if you choose to play golf and advertise it prominently on the cover of this article, you could glue the booklets to magazine shelves with epoxy resin. We were really different times.
PC Games come with a disc every month to sell it. Source: Games: The first hurdle is to get me thinking of the editorial on page 3. My former managing director, Christian Muller looks at me in the photo from the photo, as if all he did was put the button on his mahogany desk and run into a shark tank. Now I know he is not a James Bond villain at least not on the day.
The Editor-in-Chief Christian Muller opened the first PC Games with an analytical editorial and this magnificent photograph. One thing that isn’t a piece of paper for an analysis of the personal computer market, and the need for a good reporting (that the reader had conveniently already had in his hand). But we weren’t pretty conservative, like the ‘glove’, – this was in case, ‘Whats Up’, in which he said the words are “high a glance” (left left). I’m getting noticed with this font more frequently in this magazine. It’ll always catch me. I would say my goal was achieved.
I think something interesting is that PC Games Podcast is back again. Read this episode that’s waiting for you and listen to it right away!
The booklet seems in fact a bit confusing to read from today’s point of view. That would be better off if it was for PC Games instead of publishers. However, when it came to companies like Electronic Arts, Sierra or US Gold, the press still spoke of the software houses or publishers. I know Asc(ar)on and Blue Byte, I’ve never heard of the rest.
The manager photo shows black and white and company logos are colour-coded. A bit better, it might be like it was and the other way around, because in such a way the pictures exude that little touch of humor. Today one would probably think twice about allowing self-expression or criticism as a result of the success of a publisher, or even to get others to say, a few pages later. Watch out quickly.
Let’s continue to page 2.
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