Windows 95 had dedicated code to nix an OG Sim City bug

The nature of the internet is that an amazing piece of information can be out there for decades, before the right person shares it and everyone’s slightly gobsmacked we missed it for so long. This is hardly the most consequential of tales, but it was first shared by software engineer Joel Spolsky way back in the year 2000 in a post about the chicken and egg problem for platform and software developers.

A few days ago Kal Yoshika, a podcaster and game developer, read the blogpost and shared this story about Sim City (and the tweet was subsequently picked up by outlets including RPS) that’s just been out there in the wilds for the past twenty years.

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